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	<title>Comments on: TweenMax (AS3) - TweenLite on Steroids</title>
	<atom:link href="http://blog.greensock.com/tweenmaxas3/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.greensock.com/tweenmaxas3/</link>
	<description>ActionScript Enthusaist</description>
	<pubDate>Sat, 17 May 2008 00:35:45 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
		<item>
		<title>By: Scott Gibson</title>
		<link>http://blog.greensock.com/tweenmaxas3/#comment-17610</link>
		<dc:creator>Scott Gibson</dc:creator>
		<pubDate>Wed, 14 May 2008 17:43:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=16#comment-17610</guid>
		<description>Once again, you've made my life easier like you wouldn't believe.

However, I'm holding out sending my firstborn child to you until I see this:

TweenUltraSuperMax3.buildWebsite(this, 0, {buttons, content, copy, onComplete:PayMe});

Thanks a ton!</description>
		<content:encoded><![CDATA[<p>Once again, you&#8217;ve made my life easier like you wouldn&#8217;t believe.</p>
<p>However, I&#8217;m holding out sending my firstborn child to you until I see this:</p>
<p>TweenUltraSuperMax3.buildWebsite(this, 0, {buttons, content, copy, onComplete:PayMe});</p>
<p>Thanks a ton!</p>
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	</item>
	<item>
		<title>By: Stefan Schmalhaus</title>
		<link>http://blog.greensock.com/tweenmaxas3/#comment-17568</link>
		<dc:creator>Stefan Schmalhaus</dc:creator>
		<pubDate>Wed, 14 May 2008 09:06:02 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=16#comment-17568</guid>
		<description>Just a quick tip: If you don't own the Flash CS3 IDE you can't import the easing equations from fl.motion.easing. All classes under the fl package name are specific to Flash CS3. If you, for example, use FlashDevelop with the free Flex 3 SDK, you have to import your easing functions from mx.effects.easing. So any time you see an import statement like this

import fl.motion.easing.*;

you should be able to replace it with

import mx.effects.easing.*;

and get the same functionality.</description>
		<content:encoded><![CDATA[<p>Just a quick tip: If you don&#8217;t own the Flash CS3 IDE you can&#8217;t import the easing equations from fl.motion.easing. All classes under the fl package name are specific to Flash CS3. If you, for example, use FlashDevelop with the free Flex 3 SDK, you have to import your easing functions from mx.effects.easing. So any time you see an import statement like this</p>
<p>import fl.motion.easing.*;</p>
<p>you should be able to replace it with</p>
<p>import mx.effects.easing.*;</p>
<p>and get the same functionality.</p>
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	</item>
	<item>
		<title>By: Misenensis</title>
		<link>http://blog.greensock.com/tweenmaxas3/#comment-17296</link>
		<dc:creator>Misenensis</dc:creator>
		<pubDate>Mon, 05 May 2008 08:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=16#comment-17296</guid>
		<description>Very amazing tweening engine. I replaced it with the Adobe tween class in my current project, and well.. Tweens where smooth again :). I'm going to develop futher with it, hoping to find the perfect tween engine in this. 

Keep on the good work!</description>
		<content:encoded><![CDATA[<p>Very amazing tweening engine. I replaced it with the Adobe tween class in my current project, and well.. Tweens where smooth again :). I&#8217;m going to develop futher with it, hoping to find the perfect tween engine in this. </p>
<p>Keep on the good work!</p>
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	</item>
	<item>
		<title>By: snickelfritz</title>
		<link>http://blog.greensock.com/tweenmaxas3/#comment-16987</link>
		<dc:creator>snickelfritz</dc:creator>
		<pubDate>Fri, 25 Apr 2008 04:54:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=16#comment-16987</guid>
		<description>TweenMax is awesome!
I made a nifty looping slideshow with crossfades:

import gs.TweenMax;
import fl.motion.easing.*

TweenMax.allTo([mc1, mc2, mc3, mc4], 0, {autoAlpha:0, onCompleteAll:loop, overwrite:false});

function loop(): void{
	TweenMax.allTo([mc1, mc2, mc3, mc4], 3, {autoAlpha:1, delayIncrement:3, onCompleteAll:loop, ease:Linear.easeOut, overwrite:false});
	TweenMax.allTo([mc1, mc2, mc3, mc4], 1, {autoAlpha:0, delay:3, delayIncrement:3, ease:Linear.easeOut, overwrite:false});
}</description>
		<content:encoded><![CDATA[<p>TweenMax is awesome!<br />
I made a nifty looping slideshow with crossfades:</p>
<p>import gs.TweenMax;<br />
import fl.motion.easing.*</p>
<p>TweenMax.allTo([mc1, mc2, mc3, mc4], 0, {autoAlpha:0, onCompleteAll:loop, overwrite:false});</p>
<p>function loop(): void{<br />
	TweenMax.allTo([mc1, mc2, mc3, mc4], 3, {autoAlpha:1, delayIncrement:3, onCompleteAll:loop, ease:Linear.easeOut, overwrite:false});<br />
	TweenMax.allTo([mc1, mc2, mc3, mc4], 1, {autoAlpha:0, delay:3, delayIncrement:3, ease:Linear.easeOut, overwrite:false});<br />
}</p>
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	<item>
		<title>By: Ozzy Benn</title>
		<link>http://blog.greensock.com/tweenmaxas3/#comment-16973</link>
		<dc:creator>Ozzy Benn</dc:creator>
		<pubDate>Thu, 24 Apr 2008 17:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=16#comment-16973</guid>
		<description>Again, you rock brother -- TweenMax is a God send and just in the nick-o-time especially with the BezierTo and OrientToBezier funcs -- fantastic, I'm already use this on Pro Projects right now -- and yes I will donate as soon as I can paid from the client :) You deserve it, seriously.

ROCK ON! Ozzy</description>
		<content:encoded><![CDATA[<p>Again, you rock brother &#8212; TweenMax is a God send and just in the nick-o-time especially with the BezierTo and OrientToBezier funcs &#8212; fantastic, I&#8217;m already use this on Pro Projects right now &#8212; and yes I will donate as soon as I can paid from the client :) You deserve it, seriously.</p>
<p>ROCK ON! Ozzy</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marco</title>
		<link>http://blog.greensock.com/tweenmaxas3/#comment-16847</link>
		<dc:creator>Marco</dc:creator>
		<pubDate>Sat, 19 Apr 2008 03:41:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=16#comment-16847</guid>
		<description>I'd like to praise you for THE greateste piece of programming I've seen in ActionScript... Small, fast, reliable... What else? ;)</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to praise you for THE greateste piece of programming I&#8217;ve seen in ActionScript&#8230; Small, fast, reliable&#8230; What else? ;)</p>
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