<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Speed Test &#8211; Tweening Engine Comparison Tool</title>
	<atom:link href="http://www.greensock.com/tweening-speed-test/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.greensock.com/tweening-speed-test/</link>
	<description>Engaging the internet</description>
	<lastBuildDate>Sat, 13 Mar 2010 17:00:15 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Jeremy Daley</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-11022</link>
		<dc:creator>Jeremy Daley</dc:creator>
		<pubDate>Thu, 11 Mar 2010 15:25:42 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-11022</guid>
		<description>You need to put some kind of &quot;ShareThis&quot; widget on your posts or something. This is a nice comparison.</description>
		<content:encoded><![CDATA[<p>You need to put some kind of &#8220;ShareThis&#8221; widget on your posts or something. This is a nice comparison.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Heath Hunnicutt</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-9069</link>
		<dc:creator>Heath Hunnicutt</dc:creator>
		<pubDate>Mon, 01 Feb 2010 21:45:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-9069</guid>
		<description>Hi Jack, this is a great comparison tool.  I have found it really helpful in my work on a project related to AS3 performance.  I was wondering if it would be convenient for you to add a &quot;milliseconds to render frame&quot; display?  Regards!</description>
		<content:encoded><![CDATA[<p>Hi Jack, this is a great comparison tool.  I have found it really helpful in my work on a project related to AS3 performance.  I was wondering if it would be convenient for you to add a &#8220;milliseconds to render frame&#8221; display?  Regards!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: leef</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-1653</link>
		<dc:creator>leef</dc:creator>
		<pubDate>Thu, 22 Oct 2009 15:45:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-1653</guid>
		<description>What an exciting post to wake up to.  I don&#039;t recall how I arrived at TweenLite, but I&#039;ve been with it for the longest time running now.  All of the tween engine&#039;s I&#039;ve used have been godsends.  Documentation is very important, and I really appreciate what you&#039;ve put together Jack.  I&#039;m still hoping to see this tween plugin added.  TweenLazy.to(me, yesterday, { projectCompletion:1.1, ease:Super.easeInOut, onComplete:wakeMeUp });

= &gt;</description>
		<content:encoded><![CDATA[<p>What an exciting post to wake up to.  I don&#8217;t recall how I arrived at TweenLite, but I&#8217;ve been with it for the longest time running now.  All of the tween engine&#8217;s I&#8217;ve used have been godsends.  Documentation is very important, and I really appreciate what you&#8217;ve put together Jack.  I&#8217;m still hoping to see this tween plugin added.  TweenLazy.to(me, yesterday, { projectCompletion:1.1, ease:Super.easeInOut, onComplete:wakeMeUp });</p>
<p>= &gt;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matty B</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-906</link>
		<dc:creator>Matty B</dc:creator>
		<pubDate>Thu, 26 Mar 2009 15:58:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-906</guid>
		<description>Awesome -- thanks for the info Jack!

I&#039;m finding it pretty easy to make the switch as well. Kudos!</description>
		<content:encoded><![CDATA[<p>Awesome &#8212; thanks for the info Jack!</p>
<p>I&#8217;m finding it pretty easy to make the switch as well. Kudos!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jack</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-908</link>
		<dc:creator>jack</dc:creator>
		<pubDate>Thu, 26 Mar 2009 15:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-908</guid>
		<description>Absolutely, Matty. The test uses exactly the same easing equation for all of the engines. In fact, the same code drives everything except the tweens themselves. You can verify all this by downloading the source (links are in the post). No tricks.</description>
		<content:encoded><![CDATA[<p>Absolutely, Matty. The test uses exactly the same easing equation for all of the engines. In fact, the same code drives everything except the tweens themselves. You can verify all this by downloading the source (links are in the post). No tricks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Matty B</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-907</link>
		<dc:creator>Matty B</dc:creator>
		<pubDate>Thu, 26 Mar 2009 15:17:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-907</guid>
		<description>I&#039;m a long-time Tweener user but I&#039;m now giving TweenLite/Max a go with my projects.

It seems promising, but I do have one question: do the speed tests use the same easing method across the different engines? If they don&#039;t, this is obviously an inaccurate test because (for example) Tweener&#039;s default easing is easeOutExpo, whereas TweenLite&#039;s is easeOutRegular.</description>
		<content:encoded><![CDATA[<p>I&#8217;m a long-time Tweener user but I&#8217;m now giving TweenLite/Max a go with my projects.</p>
<p>It seems promising, but I do have one question: do the speed tests use the same easing method across the different engines? If they don&#8217;t, this is obviously an inaccurate test because (for example) Tweener&#8217;s default easing is easeOutExpo, whereas TweenLite&#8217;s is easeOutRegular.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Philip</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-905</link>
		<dc:creator>Philip</dc:creator>
		<pubDate>Tue, 03 Feb 2009 16:31:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-905</guid>
		<description>This is sick! Totally converted from Tweener, can&#039;t believe the performance difference. And the Plugin Explorer is seriously amazing, makes the whole product instantly accessible! Keep up the good work mate.</description>
		<content:encoded><![CDATA[<p>This is sick! Totally converted from Tweener, can&#8217;t believe the performance difference. And the Plugin Explorer is seriously amazing, makes the whole product instantly accessible! Keep up the good work mate.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim Soret</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-899</link>
		<dc:creator>Tim Soret</dc:creator>
		<pubDate>Tue, 02 Sep 2008 12:36:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-899</guid>
		<description>We I heard about the gTween release, I was wondering if it was faster than TweenMax.

Then I saw that you have updated the speedtest. Now I don&#039;t worry : I know that I chose the best tweening engine. Your work is still the most impressive so far. With new features like retargeting, now we can  even use TweenMax for mouse based interactive animations.

I&#039;m going to donate even more this week, because you deserve it so much. After one year of using TweenLite and now TweenMax, I can&#039;t imagine how to develop and animate another way. TweenLite family is so essential to me, that I wonder if Adobe would grab your work one day, as they did with Robert Penner&#039;s easing equations.

Thanks again, Jack.</description>
		<content:encoded><![CDATA[<p>We I heard about the gTween release, I was wondering if it was faster than TweenMax.</p>
<p>Then I saw that you have updated the speedtest. Now I don&#8217;t worry : I know that I chose the best tweening engine. Your work is still the most impressive so far. With new features like retargeting, now we can  even use TweenMax for mouse based interactive animations.</p>
<p>I&#8217;m going to donate even more this week, because you deserve it so much. After one year of using TweenLite and now TweenMax, I can&#8217;t imagine how to develop and animate another way. TweenLite family is so essential to me, that I wonder if Adobe would grab your work one day, as they did with Robert Penner&#8217;s easing equations.</p>
<p>Thanks again, Jack.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ryan</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-901</link>
		<dc:creator>Ryan</dc:creator>
		<pubDate>Tue, 15 Jul 2008 19:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-901</guid>
		<description>Wow, I had heard that TweenLite was faster than Tweener, but I would have never have guessed at twice the frame rate.</description>
		<content:encoded><![CDATA[<p>Wow, I had heard that TweenLite was faster than Tweener, but I would have never have guessed at twice the frame rate.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: zedia.net</title>
		<link>http://www.greensock.com/tweening-speed-test/comment-page-1/#comment-898</link>
		<dc:creator>zedia.net</dc:creator>
		<pubDate>Tue, 22 Jan 2008 00:36:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/#comment-898</guid>
		<description>I had some trouble at first with TweenLite, but I have been using it for a while and I can say that I love it. The speed and size is just amazing and this is exactly what I am looking for in a Tweening engine. GOASAP looks good and I will surely give it a try, but if you don&#039;t want to build your animation package TweenLite is the way to go.

Great job!</description>
		<content:encoded><![CDATA[<p>I had some trouble at first with TweenLite, but I have been using it for a while and I can say that I love it. The speed and size is just amazing and this is exactly what I am looking for in a Tweening engine. GOASAP looks good and I will surely give it a try, but if you don&#8217;t want to build your animation package TweenLite is the way to go.</p>
<p>Great job!</p>
]]></content:encoded>
	</item>
</channel>
</rss>
