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	<title>Comments on: OverwriteManager &#8211; control how (and if and when) tweens get overwritten</title>
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	<link>http://www.greensock.com/overwritemanager/</link>
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	<lastBuildDate>Sat, 13 Mar 2010 17:00:15 +0000</lastBuildDate>
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		<title>By: RickM</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-10284</link>
		<dc:creator>RickM</dc:creator>
		<pubDate>Wed, 24 Feb 2010 19:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-10284</guid>
		<description>Jack, this is awesome. I&#039;ve been trying for days to get a slow, smooth zoom effect, and I did it in seconds thanks to you. </description>
		<content:encoded><![CDATA[<p>Jack, this is awesome. I&#8217;ve been trying for days to get a slow, smooth zoom effect, and I did it in seconds thanks to you.</p>
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		<title>By: chris</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-1195</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Sat, 04 Oct 2008 12:55:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-1195</guid>
		<description>wow...
you did an amazing job :) thx.. i donate 20 dolars</description>
		<content:encoded><![CDATA[<p>wow&#8230;<br />
you did an amazing job <img src='http://www.greensock.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  thx.. i donate 20 dolars</p>
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		<title>By: jack</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-1189</link>
		<dc:creator>jack</dc:creator>
		<pubDate>Sat, 06 Sep 2008 21:29:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-1189</guid>
		<description>Shadow_SB, if you&#039;re careful with the way you write your code, feel free to use the NONE mode. You can always use the overwrite special property in individual tweens to accomplish whatever you want. You might also want to do some testing of your own to see how NONE compares with AUTO because you may be very surprised how efficient AUTO mode is. Frankly, I noticed very little difference even when running hundreds of tweens simultaneously. But if you want absolutely maximum performance, NONE or ALL is best. In most projects, however, given the almost imperceptible performance difference and increased convenience, I suspect most developers will appreciate AUTO. The nice thing is that OverwriteManager gives you lots of options.</description>
		<content:encoded><![CDATA[<p>Shadow_SB, if you&#8217;re careful with the way you write your code, feel free to use the NONE mode. You can always use the overwrite special property in individual tweens to accomplish whatever you want. You might also want to do some testing of your own to see how NONE compares with AUTO because you may be very surprised how efficient AUTO mode is. Frankly, I noticed very little difference even when running hundreds of tweens simultaneously. But if you want absolutely maximum performance, NONE or ALL is best. In most projects, however, given the almost imperceptible performance difference and increased convenience, I suspect most developers will appreciate AUTO. The nice thing is that OverwriteManager gives you lots of options.</p>
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		<title>By: Shadow_SB</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-1188</link>
		<dc:creator>Shadow_SB</dc:creator>
		<pubDate>Sat, 06 Sep 2008 21:08:49 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-1188</guid>
		<description>Hi. I&#039;m wondering about consequences of using NONE mode in cases that AUTO was made for... I suppose that this is not good idea but since NONE mode is more efficient it sounds seductive... Generally I don&#039;t use thousands of simultenous tweens, but I do use TweenLite in cpu-stressful projects where performance matters</description>
		<content:encoded><![CDATA[<p>Hi. I&#8217;m wondering about consequences of using NONE mode in cases that AUTO was made for&#8230; I suppose that this is not good idea but since NONE mode is more efficient it sounds seductive&#8230; Generally I don&#8217;t use thousands of simultenous tweens, but I do use TweenLite in cpu-stressful projects where performance matters</p>
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		<title>By: @ndre</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-1192</link>
		<dc:creator>@ndre</dc:creator>
		<pubDate>Fri, 05 Sep 2008 14:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-1192</guid>
		<description>Ok, I mostly wanted to get confirmed that it worked the way I thought. I agree that the AUTO mode is the most intuitive, I remember being confused about the overwriting when I first started using TweenMax/Lite. :-)

As long as I know about it, option 2) is no sweat at all. :-)</description>
		<content:encoded><![CDATA[<p>Ok, I mostly wanted to get confirmed that it worked the way I thought. I agree that the AUTO mode is the most intuitive, I remember being confused about the overwriting when I first started using TweenMax/Lite. <img src='http://www.greensock.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>As long as I know about it, option 2) is no sweat at all. <img src='http://www.greensock.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: jack</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-1191</link>
		<dc:creator>jack</dc:creator>
		<pubDate>Fri, 05 Sep 2008 13:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-1191</guid>
		<description>@ndre, you are correct - since AUTO is now the default, there is a possibility that your old stuff won&#039;t work exactly the same way. I weighed the decision to make the default mode AUTO and I realized backwards compatibility might be an issue at the default setting, but I decided to go with AUTO because:

1) It is the most intuitive and prevents confusion. I&#039;ve gotten lots of &quot;bug&quot; reports that weren&#039;t bugs at all - it was just that people expected auto overwriting and didn&#039;t understand the old default behavior of overwriting ALL.

2) If you want to replicate the old default &quot;ALL&quot; mode, it&#039;s super-easy. Simply call OverwriteManager.init(OverwriteManager.ALL); That&#039;s it.

Basically, the benefits seemed to outweigh the risks. If anyone else wants to disagree or share their opinion, let me know. In the end, I think people expect (and are happiest with) the AUTO mode by default. Keep in mind you can control overwriting on an individual basis too - you don&#039;t need to control it with the global OverwriteManager mode setting.</description>
		<content:encoded><![CDATA[<p>@ndre, you are correct &#8211; since AUTO is now the default, there is a possibility that your old stuff won&#8217;t work exactly the same way. I weighed the decision to make the default mode AUTO and I realized backwards compatibility might be an issue at the default setting, but I decided to go with AUTO because:</p>
<p>1) It is the most intuitive and prevents confusion. I&#8217;ve gotten lots of &#8220;bug&#8221; reports that weren&#8217;t bugs at all &#8211; it was just that people expected auto overwriting and didn&#8217;t understand the old default behavior of overwriting ALL.</p>
<p>2) If you want to replicate the old default &#8220;ALL&#8221; mode, it&#8217;s super-easy. Simply call OverwriteManager.init(OverwriteManager.ALL); That&#8217;s it.</p>
<p>Basically, the benefits seemed to outweigh the risks. If anyone else wants to disagree or share their opinion, let me know. In the end, I think people expect (and are happiest with) the AUTO mode by default. Keep in mind you can control overwriting on an individual basis too &#8211; you don&#8217;t need to control it with the global OverwriteManager mode setting.</p>
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		<title>By: @ndre</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-1190</link>
		<dc:creator>@ndre</dc:creator>
		<pubDate>Fri, 05 Sep 2008 13:48:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-1190</guid>
		<description>Looks like a very welcome addition. Only thing I&#039;m a bit sceptic about after reading the post, is the default setting. If I understand it correctly, the ALL mode is the way that TweenMax (since this is the only class where it is included by default, my concern only applies here) used to work before?

Then, since the default mode is AUTO now, backwards compability is not 100%. If I replace the old classes with the new ones, it could potentially create unwanted results when recompiling my previous projects because properties that I expected to be overwritten when creating a new tween, isn&#039;t...

Or did I misunderstand? :-)</description>
		<content:encoded><![CDATA[<p>Looks like a very welcome addition. Only thing I&#8217;m a bit sceptic about after reading the post, is the default setting. If I understand it correctly, the ALL mode is the way that TweenMax (since this is the only class where it is included by default, my concern only applies here) used to work before?</p>
<p>Then, since the default mode is AUTO now, backwards compability is not 100%. If I replace the old classes with the new ones, it could potentially create unwanted results when recompiling my previous projects because properties that I expected to be overwritten when creating a new tween, isn&#8217;t&#8230;</p>
<p>Or did I misunderstand? <img src='http://www.greensock.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Chris Kelley</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-1194</link>
		<dc:creator>Chris Kelley</dc:creator>
		<pubDate>Fri, 05 Sep 2008 10:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-1194</guid>
		<description>Outstanding - I just loaded up the site to double check the documentation on the old overwrite:false stuff and look what you&#039;ve gone and done!  Saved me a big headache, -again-.

Thanks, keep up the good work.
Chris</description>
		<content:encoded><![CDATA[<p>Outstanding &#8211; I just loaded up the site to double check the documentation on the old overwrite:false stuff and look what you&#8217;ve gone and done!  Saved me a big headache, -again-.</p>
<p>Thanks, keep up the good work.<br />
Chris</p>
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		<title>By: John Webber</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-1185</link>
		<dc:creator>John Webber</dc:creator>
		<pubDate>Tue, 02 Sep 2008 17:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-1185</guid>
		<description>My fingers were sore from writing overwrite:false so often.  Thanks buddy!</description>
		<content:encoded><![CDATA[<p>My fingers were sore from writing overwrite:false so often.  Thanks buddy!</p>
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		<title>By: Og2t</title>
		<link>http://www.greensock.com/overwritemanager/comment-page-1/#comment-1187</link>
		<dc:creator>Og2t</dc:creator>
		<pubDate>Tue, 02 Sep 2008 09:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.greensock.com/?p=68#comment-1187</guid>
		<description>This is great Jack! I had some many headaches with overwriting different properties on the same object without stopping/resetting others - that should solve it all now! Thanks!</description>
		<content:encoded><![CDATA[<p>This is great Jack! I had some many headaches with overwriting different properties on the same object without stopping/resetting others &#8211; that should solve it all now! Thanks!</p>
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