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	<title>GreenSock</title>
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	<link>http://blog.greensock.com</link>
	<description>ActionScript Enthusaist</description>
	<pubDate>Thu, 08 May 2008 00:04:35 +0000</pubDate>
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			<item>
		<title>TweenMax (AS3) - TweenLite on Steroids</title>
		<link>http://blog.greensock.com/tweenmaxas3/</link>
		<comments>http://blog.greensock.com/tweenmaxas3/#comments</comments>
		<pubDate>Thu, 17 Apr 2008 23:20:01 +0000</pubDate>
		<dc:creator>jack</dc:creator>
		
		<category><![CDATA[Tweening]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Tween]]></category>

		<category><![CDATA[TweenFilterLite]]></category>

		<category><![CDATA[TweenLite]]></category>

		<category><![CDATA[TweenMax]]></category>

		<guid isPermaLink="false">http://blog.greensock.com/?p=16</guid>
		<description><![CDATA[TweenMax builds on top of the <a href="http://blog.greensock.com/tweenliteas3/">TweenLite</a> core class and its big brother, <a href="http://blog.greensock.com/tweenfilterliteas3/">TweenFilterLite</a>, to round out the tweening family with popular (though not essential) features like bezier tweening, pause/resume capabilities, easier sequencing, hex color tweening, and more.


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		<item>
		<title>TransformMatrixProxy - Tween skewX, skewY, and more</title>
		<link>http://blog.greensock.com/transformmatrixproxy/</link>
		<comments>http://blog.greensock.com/transformmatrixproxy/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 19:27:27 +0000</pubDate>
		<dc:creator>jack</dc:creator>
		
		<category><![CDATA[Transforming]]></category>

		<category><![CDATA[Tweening]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[Club]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Skew]]></category>

		<category><![CDATA[skewX]]></category>

		<category><![CDATA[skewY]]></category>

		<category><![CDATA[Transform]]></category>

		<category><![CDATA[Tween]]></category>

		<category><![CDATA[TweenLite]]></category>

		<category><![CDATA[TweenMax]]></category>

		<guid isPermaLink="false">http://blog.greensock.com/?p=21</guid>
		<description><![CDATA[Ever wanted to tween the skew of a MovieClip/DisplayObject? The only way you can do it is to use the transform.matrix property which can be rather unintuitive. This class should save you some headaches. It's primary purpose is to easily control skewX and skewY properties of any MovieClip/DisplayObject, but you can also use it to scale and rotate. You can even dynamically set the regisration point around which all transformations occur. Or tween its X and Y coordinates for interesting effects. The registration point is always according to the MovieClip's inner coordinates whereas the outerRegistration is based on the MovieClip's parent's coordinates, so it's very simple to control it whichever way you prefer.


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		</item>
		<item>
		<title>ColorTransformProxy - Advanced Color Tweening</title>
		<link>http://blog.greensock.com/colortransformproxy/</link>
		<comments>http://blog.greensock.com/colortransformproxy/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 18:53:25 +0000</pubDate>
		<dc:creator>jack</dc:creator>
		
		<category><![CDATA[Tweening]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[Color]]></category>

		<category><![CDATA[ColorTransform]]></category>

		<category><![CDATA[ColorTransformProxy]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Tween]]></category>

		<category><![CDATA[TweenLite]]></category>

		<category><![CDATA[TweenMax]]></category>

		<category><![CDATA[utility]]></category>

		<guid isPermaLink="false">http://blog.greensock.com/?p=20</guid>
		<description><![CDATA[<p>Tweening a MovieClip's/DisplayObject's tint is already a built-in feature of <a href="http://www.tweenlite.com">TweenLite</a>/<a href="http://www.tweenmax.com">TweenMax</a>. But what if you want to tween more advanced color-related properties? Ever wanted to tween advanced effects like bleaching or flashing? If you tried, you probably noticed that it didn't work unless you kept re-applying a freshly edited colorTransform object to your MovieClip on every frame. Annoying, I know. And did you ever want to tween the percent of tint that a MovieClip gets? Me too. Well this class gives you an easy way to set/tween various ColorTransform properties. You can use it with almost any tweening engine, but of course it integrates perfectly with <a href="http://www.tweenlite.com">TweenLite</a>/<a href="http://www.tweenfilterlite.com">TweenFilterLite</a>/<a href="http://www.tweenmax.com">TweenMax</a>. </p>
	<p>Get the AS2 and AS3 flavors of this class by <a href="http://blog.greensock.com/club/">joining Club GreenSock</a></p>



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		<wfw:commentRss>http://blog.greensock.com/colortransformproxy/feed/</wfw:commentRss>
		</item>
		<item>
		<title>TweenMax (AS2) - TweenLite on Steriods</title>
		<link>http://blog.greensock.com/tweenmaxas2/</link>
		<comments>http://blog.greensock.com/tweenmaxas2/#comments</comments>
		<pubDate>Sat, 05 Apr 2008 20:47:34 +0000</pubDate>
		<dc:creator>jack</dc:creator>
		
		<category><![CDATA[Tweening]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[AS2]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Tween]]></category>

		<category><![CDATA[TweenFilterLite]]></category>

		<category><![CDATA[TweenLite]]></category>

		<category><![CDATA[TweenMax]]></category>

		<guid isPermaLink="false">http://blog.greensock.com/tweenmaxas2/</guid>
		<description><![CDATA[TweenMax builds on top of the <a href="http://www.tweenlite.com">TweenLite</a> core class and its big brother, <a href="http://www.tweenfilterlite.com">TweenFilterLite</a>, to round out the tweening family with popular (though not essential) features like bezier tweening, pause/resume capabilities, easier sequencing, hex color tweening, and more.


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		<wfw:commentRss>http://blog.greensock.com/tweenmaxas2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Bezier Tweening Speed Test - How Fast is TweenMax?</title>
		<link>http://blog.greensock.com/bezier-speed-test/</link>
		<comments>http://blog.greensock.com/bezier-speed-test/#comments</comments>
		<pubDate>Sat, 05 Apr 2008 19:46:23 +0000</pubDate>
		<dc:creator>jack</dc:creator>
		
		<category><![CDATA[Tweening]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[AS2]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Speed]]></category>

		<category><![CDATA[Test]]></category>

		<category><![CDATA[Tween]]></category>

		<category><![CDATA[TweenLite]]></category>

		<category><![CDATA[TweenMax]]></category>

		<guid isPermaLink="false">http://blog.greensock.com/?p=17</guid>
		<description><![CDATA[<p>With the release of <a href="http://blog.greensock.com/tweenmaxas3/">TweenMax</a>, bezier tweening has finally made its way into the TweenLite family. But how well does it perform? <a href="http://www.tweenlite.com">TweenLite</a> has gotten a lot of attention because of its speed and scalability, but will the extra code in <a href="http://blog.greensock.com/tweenmaxas3/">TweenMax</a> weigh it down and kill performance? Well, I sure tried to keep things nimble and I think you'll be pleased, but don't take my word for it. See for yourself.


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		<wfw:commentRss>http://blog.greensock.com/bezier-speed-test/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Speed Test - Tweening Engine Comparison Tool</title>
		<link>http://blog.greensock.com/tweening-speed-test/</link>
		<comments>http://blog.greensock.com/tweening-speed-test/#comments</comments>
		<pubDate>Mon, 22 Oct 2007 15:00:03 +0000</pubDate>
		<dc:creator>jack</dc:creator>
		
		<category><![CDATA[Tweening]]></category>

		<category><![CDATA[ActionScript]]></category>

		<category><![CDATA[AS2]]></category>

		<category><![CDATA[AS3]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Speed]]></category>

		<category><![CDATA[Twease]]></category>

		<category><![CDATA[Tweener]]></category>

		<category><![CDATA[TweenLite]]></category>

		<guid isPermaLink="false">http://blog.greensock.com/tweening-speed-test/</guid>
		<description><![CDATA[On the heels of releasing a new version of TweenLite and TweenFilterLite and investing a lot of time into optimizing performance, I figured I'd take a few minutes to throw together a tool that could demonstrate and quantify any speed differences among a few of the tweening engines out there.


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