GreenSock


TweenMax (AS3) - TweenLite on Steroids

Posted in Tweening by jack on the April 17th, 2008

TweenMax builds on top of the TweenLite core class and its big brother, TweenFilterLite, to round out the tweening family with popular (though not essential) features like bezier tweening, pause/resume capabilities, easier sequencing, hex color tweening, and more.

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TransformMatrixProxy - Tween skewX, skewY, and more

Posted in Transforming, Tweening by jack on the April 15th, 2008

Ever wanted to tween the skew of a MovieClip/DisplayObject? The only way you can do it is to use the transform.matrix property which can be rather unintuitive. This class should save you some headaches. It’s primary purpose is to easily control skewX and skewY properties of any MovieClip/DisplayObject, but you can also use it to scale and rotate. You can even dynamically set the regisration point around which all transformations occur. Or tween its X and Y coordinates for interesting effects. The registration point is always according to the MovieClip’s inner coordinates whereas the outerRegistration is based on the MovieClip’s parent’s coordinates, so it’s very simple to control it whichever way you prefer.

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ColorTransformProxy - Advanced Color Tweening

Posted in Tweening by jack on the April 15th, 2008

Tweening a MovieClip’s/DisplayObject’s tint is already a built-in feature of TweenLite/TweenMax. But what if you want to tween more advanced color-related properties? Ever wanted to tween advanced effects like bleaching or flashing? If you tried, you probably noticed that it didn’t work unless you kept re-applying a freshly edited colorTransform object to your MovieClip on every frame. Annoying, I know. And did you ever want to tween the percent of tint that a MovieClip gets? Me too. Well this class gives you an easy way to set/tween various ColorTransform properties. You can use it with almost any tweening engine, but of course it integrates perfectly with TweenLite/TweenFilterLite/TweenMax.

Get the AS2 and AS3 flavors of this class by joining Club GreenSock

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TweenMax (AS2) - TweenLite on Steriods

Posted in Tweening by jack on the April 5th, 2008

TweenMax builds on top of the TweenLite core class and its big brother, TweenFilterLite, to round out the tweening family with popular (though not essential) features like bezier tweening, pause/resume capabilities, easier sequencing, hex color tweening, and more.

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Bezier Tweening Speed Test - How Fast is TweenMax?

Posted in Tweening by jack on the April 5th, 2008

With the release of TweenMax, bezier tweening has finally made its way into the TweenLite family. But how well does it perform? TweenLite has gotten a lot of attention because of its speed and scalability, but will the extra code in TweenMax weigh it down and kill performance? Well, I sure tried to keep things nimble and I think you’ll be pleased, but don’t take my word for it. See for yourself.

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Speed Test - Tweening Engine Comparison Tool

Posted in Tweening by jack on the October 22nd, 2007

On the heels of releasing a new version of TweenLite and TweenFilterLite and investing a lot of time into optimizing performance, I figured I’d take a few minutes to throw together a tool that could demonstrate and quantify any speed differences among a few of the tweening engines out there.

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TweenLite (AS3) - A Lightweight (3K) and FAST Tweening Engine

Posted in Tweening by jack on the October 18th, 2007

Tweening. We all do it. Most of us have learned to avoid Adobe’s Tween class in favor of a more powerful, less code-heavy engine (Tweener, Fuse, MC Tween, etc.). Each has its own strengths & weaknesses. A few years back, I created TweenLite because I needed a very compact tweening engine that was fast and efficient (I couldn’t afford the file size bloat that came with the other tweening engines). It quickly became integral to my work flow. I figured others might be able to benefit from it, so I released it publicly. Over the past few years, I received a lot of positive feedback.

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TweenFilterLite (AS3 Version) - Easily Tween Filters & Image Effects

Posted in Tweening by jack on the October 18th, 2007

TweenFilterLite extends the extremely lightweight (about 3k), powerful TweenLite “core” class, adding the ability to tween filters (like blurs, glows, drop shadows, bevels, etc.) as well as image effects like contrast, colorization, brightness, saturation, hue, and threshold (combined size: about 6k).

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